Build update and gtk redistributable
October 20th, 2008
Ok, i tried creating a binary which would work on other macs
First, grab the gtk redistributable at http://pcsx2-mac.quant0r.com/files/gtk.tar.gz. When you unpack it you’ll get two files:
gtk_dist.tgz
install_gtk.sh
Open Terminal, cd to the directory where these 2 files are and type ./install-gtk.sh
This would ask you for your password(because it would copy the files to /usr/local/gtkx11) and will also check if /usr/local/gtkx11 exists. If it does then you’ll get a message
/usr/local/gtkx11 already exists, delete it if you are sure you want to replace it
and you would need to manually delete the directory if you want to replace it.
Second, you also need Nvidia CG framework for mac which you can get at NVidia
Then you just get latest http://pcsx2-mac.quant0r.com/files/pcsx2.tar.gz, unpack it wherever, copy bios and launch pcsx2.
Please test because it does work on my mac(but I only moved my /usr/local/gtkx11 to another place for testing) but this is only for gtk dependencies I see.
-update-
Seems like the above isn’t enough. You also need to copy to /usr/local/lib the .dylib files from the following archives
http://pcsx2-mac.quant0r.com/files/libs.tar.gz
http://pcsx2-mac.quant0r.com/files/sdl.tar.gz
and run ./install_glew.sh from
http://pcsx2-mac.quant0r.com/files/glew.tar.gz
Also check that you have latest xquartz installed


































