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	<title>pcsx2-mac.quant0r.com</title>
	<link>http://pcsx2-mac.quant0r.com</link>
	<description>PCSX2 on mac</description>
	<lastBuildDate>Sat, 09 Jan 2010 21:24:46 +0000</lastBuildDate>
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	<item>
		<title>Now with (nice) sound!</title>
		<description>So, i finally finished porting zerospu2 to mac, it uses cross-platform Portaudio library instead of alsa/oss as before. You can get this plugin from binary repository(installing portaudio package is mandatory). Pcsx2/mac seems to be coming to a point where it can actually be usable :)

 </description>
		<link>http://pcsx2-mac.quant0r.com/2010/01/09/now-with-nice-sound/</link>
			</item>
	<item>
		<title>Plugin repository</title>
		<description>As i'm now distributing pcsx2/mac as a standalone .app(well, full install is still a .pkg to carry all the necessary dependencies) it's become a bit convoluted to access plugin directory. So I decided to provide plugin/pcsx2 updates as separate .dmg files. Yes, we are finally moving towards a more mac-like ...</description>
		<link>http://pcsx2-mac.quant0r.com/2009/12/30/plugin-repository/</link>
			</item>
	<item>
		<title>Release update</title>
		<description>It's that time of the year again, so i had some time to work on pcsx2/mac ;) This update is about solving the missing textures problem that has been plaguing pcsx2/mac for ages.

The new build is as always available here...

Zeydlitz has recently worked on z-buffer swizzling for the ZZOgl plugin ...</description>
		<link>http://pcsx2-mac.quant0r.com/2009/12/30/release-update/</link>
			</item>
	<item>
		<title>0.9.6, Snow leopard and further plans&#8230;</title>
		<description>First off, i'd like to mention that apparently 0.9.6 works on snow leopard with the stock x11, as confirmed The En Dash in forums, so you might try that out ignoring the xquartz installation step.

I'm aware of the issue with macbooks and pcsx2 and i'll try to sort it out, ...</description>
		<link>http://pcsx2-mac.quant0r.com/2009/10/23/096-snow-leopard-and-further-plans/</link>
			</item>
	<item>
		<title>0.9.6 - alpha release</title>
		<description>Ok, the time has come :) I'm releasing a stand-alone package for pcsx2/mac 0.9.6 which doesn't require launching terminal whatsoever, hope that helps. The steps to install it are as follows:

	 xQuartz 
To run Pcsx2, you need X11 but not the one that comes with Leopard/Tiger. You can download the ...</description>
		<link>http://pcsx2-mac.quant0r.com/2009/10/18/096-alpha-release/</link>
			</item>
	<item>
		<title>ffxii again</title>
		<description> </description>
		<link>http://pcsx2-mac.quant0r.com/2009/10/12/ffxii-again/</link>
			</item>
	<item>
		<title>0.9.6 - bios - video</title>
		<description>This is the video of port of r1762 of 0.9.6, first alpha build, jap bios only for now

 </description>
		<link>http://pcsx2-mac.quant0r.com/2009/10/08/096-bios-video/</link>
			</item>
	<item>
		<title>0.9.6 - recompilers work in bios!</title>
		<description>Yes, made some progress, i can already run bios: 




This is AA4x, the following speedhacks are enabled:
 </description>
		<link>http://pcsx2-mac.quant0r.com/2009/10/08/096-recompilers-work-in-bios/</link>
			</item>
	<item>
		<title>Git repositories &#8212; for advanced users only &#8211;</title>
		<description>I've been restructuring the code and it's finally in state when it could be build the almost standard configure/make way.

ZZogl port is up with

git clone http://quant0r.com/git/zzogl.git


The main source you can get with

git clone http://quant0r.com/git/pcsx2.git


The master branch is 0.9.6, you can also build stable svn(0.9.5) with


git clone http://quant0r.com/git/pcsx2.git pcsx2_0.9.5
cd pcsx2_0.9.5
git checkout ...</description>
		<link>http://pcsx2-mac.quant0r.com/2009/10/05/git-repositories/</link>
			</item>
	<item>
		<title>0.9.6</title>
		<description>Yeah, it's been a very long time, but i finally managed to compile revision 1762. No games are playable yet, I still need to work on stack alignment, but gui works, and it's more of a question of debugging now.

Some pics of the gui for that matter ;)


 </description>
		<link>http://pcsx2-mac.quant0r.com/2009/10/05/096/</link>
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